www.gusucode.com > 基于Visual C++高级界面特效制作百例源码程序 > 基于Visual C++高级界面特效制作百例源码程序/code/char21/text_progressctrl/ProgressBarDemo.cpp
// ProgressBarDemo.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "ProgressBarDemo.h" #include "ProgressBarDemoDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CProgressBarDemoApp BEGIN_MESSAGE_MAP(CProgressBarDemoApp, CWinApp) //{{AFX_MSG_MAP(CProgressBarDemoApp) //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CProgressBarDemoApp construction CProgressBarDemoApp::CProgressBarDemoApp() { } ///////////////////////////////////////////////////////////////////////////// // The one and only CProgressBarDemoApp object CProgressBarDemoApp theApp; ///////////////////////////////////////////////////////////////////////////// // CProgressBarDemoApp initialization BOOL CProgressBarDemoApp::InitInstance() { AfxEnableControlContainer(); // Standard initialization #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CProgressBarDemoDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }